Wow gold players can see our point.
You can't win at encounters of precision when they players must be continually changed out. Yet this's what casual players need–versatility and the option of coming and going in the raid activity.You could continue wiping and changing until everyone has played with everyone enough, that it doesn't matter and you'll eventually get a boss down. Then wind up and start all over for the next boss. However, in most cases, we think, the players will give up long before that day arrives. It means that this is supposed to be fun, not someone's second job. And if all they get for weeks on end are repair bills in between racing off to farm so they can jump in an instance and fail. Well, wow gold players can see our point. Some people will elect to pass on that oh-so-fun little adventure in Raid-land, and instead opt to play a different character or progress their main down the PvP trail, which is by the way, much more casual friendly. Today we're here and we won. The repair bills don't stack up as quickly, basic consumables can be purchased with marks and no need to farm more than a couple of hours–not days per week, if at all. Now that we've been in Karazhan several times the impression is that the content is good. It's certainly exciting and it's thrilling to down the bosses. Prince is down yes, but do we have it or farm? No, we don't but we're thinking of starting a second raid group so that other members can see this new content.
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